All Charged! It's Go Time!
NormalInheritedSpeed
- SP cost
- 200
- ID
- 900311
Variant 1
Effects
- Target speed+0.25 m/s
Duration: 3 s base
Activation
First, when
- remain_distance<=305
- remain_distance>=300
- slope==1
Fires when
- remain_distance<=299
- remain_distance>=295
- order<=2
- slope==0
or
- remain_distance<=299
- remain_distance>=295
- order<=2
- slope==2
Conditions as the game writes them. Every term in a group has to hold; when there are several groups, any one of them is enough.
Variant 2
Effects
- Target speed+0.05 m/s
Duration: 3 s base
Activation
- remain_distance<=299
- remain_distance>=295
- order<=2
Conditions as the game writes them. Every term in a group has to hold; when there are several groups, any one of them is enough.
Characters with this skill
As their unique skill (3★ and up) or as an awakening skill.
No character carries it as a unique or awakening skill.
Same skill family
Versions of the same skill (○, ◎, gold, evolved, inherited unique). A build carries only one of them.